Adjunct Faculty - Gaming at United States International University
Job Details
- Status
- Active
- Category
- Posted
- Mar 29, 2026
- Expires
- Jun 27, 2026
- Work style
- On-site
About the Role
Role Summary
To provide world-class teaching, research, mentorship, and academic service in gaming, animation, and interactive digital media. The role emphasizes curriculum innovation, industry collaboration, and integration of emerging technologies to position USIU-Africa as a leader in creative media education.
Key Responsibilities
Teaching Excellence
Deliver undergraduate and postgraduate courses in gaming, animation, XR, and interactive media.
Incorporate project-based learning, studio practice, and industry-standard workflows.
Develop blended and online teaching materials using advanced e-learning platforms.
Research & Scholarship
Conduct cutting-edge research in gaming, XR, animation, and digital storytelling.
Publish in high-impact journals and present at international conferences.
Engage in creative practice research, producing games, prototypes, or interactive installations.
Student Supervision & Mentorship
Supervise undergraduate projects, postgraduate theses, and dissertations.
Provide career guidance, portfolio development, and industry mentorship.
Foster student participation in competitions, festivals, and hackathons.
Curriculum Development & Quality Assurance
Contribute to curriculum design, benchmarking against leading global programs.
Integrate emerging technologies (AI in gaming, VR/AR, gamification) into teaching.
Participate in accreditation, review, and continuous improvement processes.
Academic & Community Service
Serve on departmental committees and contribute to university governance.
Lead workshops, masterclasses, and community engagement initiatives.
Build partnerships with industry, NGOs, and creative hubs to enhance student opportunities.
Minimum Qualifications
Master's degree in Game Development, Interactive Media, 3D Animation, Computer Graphics, or related field.
Minimum of three (3) years of university-level teaching experience.
At least 24 publication points (16 in refereed journals) per CUE Standards (2014), or equivalent peer-reviewed creative portfolio/industry awards.
Registration with relevant professional body (where applicable).
Preferred Qualifcations
PhD in Game Studies, Interactive Media, or Digital Arts.
Demonstrated international research collaborations and funded projects.
Experience in curriculum development aligned with ACM/IGDA guidelines for game education.
Industry experience in AAA or indie game production, XR development, or serious games.
Required Competencies
Proficiency with game engines: Unity, Unreal Engine, Godot.
Expertise in 3D production tools: Blender, Maya, Houdini, or equivalent.
Strong understanding of game design pipelines, animation workflows, and digital production.
Ability to integrate emerging technologies (XR, AI, procedural generation) into teaching.
Effective communication, supervision, and mentorship skills.
Commitment to ethical practice, diversity, and inclusive pedagogy.
Application
Please submit the following as a single PDF to with the subject line “3D Animation Faculty Application”:
Cover letter describing teaching philosophy and relevant experience.
Curriculum vitae including a list of software and production credits.
Teaching portfolio or sample course materials and at least two examples of student or personal work (links or attachments).
Contact details for three referees.
Applications close 5.00pm, Friday, April 10, 2026
Shortlisted candidates will be invited for a teaching demonstration and interview.
Director, Human Resource,
United States International University - Africa,
P. O. Box 14634-00800, Nairobi, Kenya
Email: jobs-sccca@usiu.ac.ke
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This job accepts direct applications - no recruiter in between. Posted Mar 29, 2026.
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